namespace uTinyRipper.Classes.ParticleSystemForceFields
{
	public enum ParticleSystemForceFieldShape
	{
		/// <summary>
		/// Influence particles inside a sphere shape.
		/// </summary>
		Sphere			= 0,
		/// <summary>
		/// Influence particles inside a hemisphere shape.
		/// </summary>
		Hemisphere		= 1,
		/// <summary>
		/// Influence particles inside a cylinder shape.
		/// </summary>
		Cylinder		= 2,
		/// <summary>
		/// Influence particles inside a box shape.
		/// </summary>
		Box				= 3,
	}
}
